Light-weight filler game by Reiner Knizia driven by push your luck mechanics implemented with dice rolling. Players put their catstronauts into a rocket and decide which special ability might help ...
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a p...
In Nekojima, "The Island of Cats" in Japan, an electricity network is developing to supply the various lively districts of the island. The installation of electric poles becomes more complex due t...
A limited, Halloween edition of Boop. Every time you place a kitten on the bed, it goes “boop.” Line up 3 kittens in a row to graduate them into cats… and then, get 3 cats in a row to win. But that...
The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most ma...
Same great game, new box!
Just One is the acclaimed cooperative party game in which you try to correctly guess as many mystery words as possible!
Every turn, give the guesser just one clue—choose t...
Panorama is easy to learn with elegant rules! Choose a card from your hand, add it to one of your panoramas, then pass the rest to your neighbor. Cards score based on other cards in your panoramas!...
The International Art Gala is inviting leading galleries and their Curators to contribute classic art pieces towards their event. It is time for these savvy art connoisseurs to put their money wher...
In Happy Mochi, you will have to discard your cards, but without rearranging them in your hand, nor combining cards that are not next to each other.On the theme of Mochi, place your mochi cards by ...
Flip over cards one by one without flipping the same number twice.Sound easy? Think again! This isn't just any deck of cards… In Flip 7™ there's only one 1 card, two 2's, three 3’s, etc. plus a bun...
It's the next evolution of Boss Monster, the board game that’s captured the hearts of board gamers for over a decade! In this dungeon-building card game, players will draft rooms and spells, slay h...
Includes the Stretch Goals of the original KS Campaign:• 10 Adventure Cards• 10 Event Cards• 10 Goal Cards• 2 Season Tiles• Achievement List• 2 Secret Envelopes• 5 Weather Cards• 4 Building Tiles
In Neon Reign, 2 players choose among a slew of stylish and unique characters, and engage in a fastpaced game that combines the excitement of arcadestyle fighting games with strategic card dueling....
An ancient game of ornate skulls and dangerous roses, Skull is simple to learn but dangerously difficult to win. You must bluff, lie and pierce through the deceptions to expose the roses. Be wary, ...
The Speak-Before-You-Think Party Game.
Players flip over cards one at a time, when the symbol on two cards match, the players with matching cards must answer the question on the other player cards ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '