Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can ...
Welcome to Forever Home, the puzzly pattern-building game about second chances for shelter dogs.
Using a combination of tile placement, set collection, and drafting, you and your friends take on th...
Spot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.
Each card in original Spot it! features eight different symbols, with the sym...
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out...
It could have been so great! A nice, comfortable journey on a luxurious ship...
Unfortunately, your ship got hit by a storm on the way to India and sank. With your last bit of strength and a huge a...
In Imhotep, the players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep.
Over six rounds, they move wooden stones by boat to create five semina...
In Living Forest, you play as a nature spirit who will try to save the forest and its sacred tree from the flames of Onibi. But you are not alone in your mission as the animal guardians have come t...
In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric cre...
Thousands of plants and animals have been discovered but haven't been seen for decades and could be on the brink of extinction. In order to save these species, we must first find them again. The Se...
From the award-winning designer Bruno Cathala, Ishtar is a game in which you play the role of a gardener aiming to transform the dry desert into the Lost Hanging Gardens of Babylon. To accomplish y...
In the late 1840s, thousands of pioneers headed out West to seek wealth and opportunity. Many of these brave souls traveled by wagon over the Sierra Nevada mountain range, into what would soon beco...
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s res...
Thematic Neighborhood Sheet Packs serve as refill packs for the base game. They are more than just some pretty decorations for the neighborhood. These packs come with new ways to score as well! Eac...
Thematic Neighborhood Sheet Packs serve as refill packs for the base game. They are more than just some pretty decorations for the neighborhood. These packs come with new ways to score as well! Eac...
In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all.
You...
The most talented architects in ancient Greece stand ready to achieve this goal. Build an Akropolis full of housing, temples, markets, gardens and barracks, so you can grow your city and ensure it ...
The evil Lord Eradikus has all but conquered the galaxy, and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts ...
In this thrilling game, players try to escape a sinking island with the most possible treasures… But beware of lurking monsters… And other players!
This version of Survive The Island comes with a b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '