Product packaging may vary.Some power burns bright and vanishes. Some hides in plain sight. And some threatens to consume the world entirely.From the Siege of the North to the day of Sozin’s Comet,...
Product packaging may vary.Kieran Yanner’s work is cinematic, powerful, and instantly recognizable—every piece feels like a moment pulled from a larger story, from characters that command your atte...
Calling all chocobo fans! Celebrate your fleet-footed, feathered friends with this charming bundle, featuring Full-Art Chocobo Basics, an exclusive promo card, a chocobo-themed Click Wheel life cou...
Product packaging may vary.Welcome to A-loh May-lah—the bright island the Furby once called home. Sunshiny skies, lush green days, and colors so vivid you can almost hear them sing. It was paradise...
Product packaging may vary.Looking for a species to bond with, the Furby have ventured beyond The Island of Hugs and straight into the planes of the Multiverse. Goblins, angels, Phyrexians—you name...
Oh no! A non-terminal repeating phantasm, or a Class Five full-roaming vapor, is haunting Secret Lair. It’s Slimer, the Ghostbuster’s sometimes friend, sometimes foe, and always gluttonous green gh...
If you’re going to be a hero, you gotta dress for the job! Sneakers! Gloves! Hammers?Pair them up with Secret Lair x Sonic: Friends & Foes for style AND substance.Lightning Greaves or Swiftfoot...
Whelp . . . we got a new Good Guys doll delivered, and it came with this strange amulet and ancient tome. So obviously we started reading the tome aloud and when we turned around the doll was gone!...
Heroes. Villains. One drop to settle the score.Seven brand-new cards bring Sonic, Shadow, Dr. Eggman, and the crew to Magic™ for the first time.From the speed of Sonic to the nefarious chaos of Dr....
Mom! Mom! You gotta check out these awesome cards! They’ve got the REAL GHOSTBUSTERS on ’em! No Mom, it doesn’t matter that it’s 1984 and they’re for a game that won’t even exist for nine years. Ho...
SpongeBob SquarePants’s impact on digital culture is indelible—perhaps more so than any other cartoon sponge in recent history. Along with his friends from Bikini Bottom, SpongeBob has inspired cou...
Have you ever misplaced something important? Something really important? We have. For example, our product architect designed an entire Ashaya, Soul of the Wild Commander deck, with amazing art fro...
Only the most grotesque ghouls, bloodthirsty beasts, and famous fiends make it onto the cover of Horrors from Across the Planes—Magic’s only periodical celebrating all the creepiest creeps from acr...
Only the most grotesque ghouls, bloodthirsty beasts, and famous fiends make it onto the cover of Horrors from Across the Planes—Magic’s only periodical celebrating all the creepiest creeps from acr...
Embark on a wild ride into realm of Thunder Junction with the second sensational series of pulp magazine cards featuring a menacing gang of sinister scoundrels. These lawless bandits only care abou...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '