Product packaging may vary.Vault life was supposed to be simple—clean floors, clear rules, and not a hint of radiation. But the surface had other plans.For the first time, the survivors from Prime ...
Product packaging may vary.This side-scrolling, platforming drop features Fblthp braving a lava-filled adventure to battle the big, bad boss Nicol Bolas and save the day! With four amazing cards an...
Product packaging may vary.Some power burns bright and vanishes. Some hides in plain sight. And some threatens to consume the world entirely.From the Siege of the North to the day of Sozin’s Comet,...
Oh no! A non-terminal repeating phantasm, or a Class Five full-roaming vapor, is haunting Secret Lair. It’s Slimer, the Ghostbuster’s sometimes friend, sometimes foe, and always gluttonous green gh...
If you’re going to be a hero, you gotta dress for the job! Sneakers! Gloves! Hammers?Pair them up with Secret Lair x Sonic: Friends & Foes for style AND substance.Lightning Greaves or Swiftfoot...
Product Details
Step softly. Breathe deep. You are not on Dominaria anymore.Alien Auroras transports you to a world unspoiled by human thought, where the foliage glows with inner fire. This drop is...
Illustrator and writer of the award-winning graphic novel series Hilda, Luke Pearson brings his charming style to Secret Lair for his first Featuring drop. Across four fantastic cards set in an enc...
Product packaging may vary.An adventure may be unavoidable, but skipping breakfast is simply out of the question.Hobbits understand that a day is only as strong as the meals holding it together: br...
Product packaging may vary.Beyond a comfortable doorstep, the Wild waits with Trolls in the dark, spiders in the trees, strange hosts, stranger bargains, and every possible reason to wonder whether...
Product packaging may vary.Order is fragile, dignity is temporary, and anything left unattended becomes a toy, a target, or a lesson. Samuel Perin turns the familiar chaos of feline problem-solving...
Product packaging may vary.Order is fragile, dignity is temporary, and anything left unattended becomes a toy, a target, or a lesson. Samuel Perin turns the familiar chaos of feline problem-solving...
Product packaging may vary.Garfield has strong feelings about motivational posters, and all of them are negative.Contents:• 1x Foil Rin and Seri, Inseparable as "Garfield and Odie, Best Buds"• 1x F...
Product packaging may vary.DescriptionOFFICIAL INVITATION, PLEASE READ OUT LOUD FOR BEST RESULTS (OR DON’T. I’M NOT YOUR DAD.)Occasion: Pool Party (capital P, capital P, no swimming)Host: Me. Obvio...
Only the most grotesque ghouls, bloodthirsty beasts, and famous fiends make it onto the cover of Horrors from Across the Planes—Magic’s only periodical celebrating all the creepiest creeps from acr...
Product packaging may vary.One man. One cart. One dream. And the universe itself conspiring to destroy it.The humble Cabbage Merchant never asked to be a part of destiny, but fate had other plans—m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '