Product packaging may vary.Some lessons can’t be taught—they have to be lived.The Avatar cycle never stops turning, and wisdom never stops waiting. Step into the sanctuary where past lives whisper ...
Product packaging may vary.Some lessons can’t be taught—they have to be lived.The Avatar cycle never stops turning, and wisdom never stops waiting. Step into the sanctuary where past lives whisper ...
Product packaging may vary.Welcome to A-loh May-lah—the bright island the Furby once called home. Sunshiny skies, lush green days, and colors so vivid you can almost hear them sing. It was paradise...
Product packaging may vary.Looking for a species to bond with, the Furby have ventured beyond The Island of Hugs and straight into the planes of the Multiverse. Goblins, angels, Phyrexians—you name...
Product packaging may vary.It’s Halloween in the burbs, and Magic’s legends are out roaming the streets—only this time they’re made of cardboard, duct tape, and imagination.Brought to life by artis...
Product packaging may vary.Jim Woodring’s surreal pen-and-ink art twists the familiar into something strange and unforgettable. His work brings a dreamlike edge to Magic unlike anything we’ve done ...
Product packaging may vary.Jim Woodring’s surreal pen-and-ink art twists the familiar into something strange and unforgettable. His work brings a dreamlike edge to Magic unlike anything we’ve done ...
For this sale Scott Balmer created five surreal lands and then we divided them up into separate releases, so pick the version you want and receive 10 copies of that card for your deck.Art by Scott ...
Xanathar is the title held by the beholder crime lord that lives in the dungeons under Waterdeep. There have been many called Xanathar—this isn’t the first beholder to claim this mantle, nor will i...
Karazikar regards itself as the overlord of all that comes under its many-eyed gaze. And unlike many beholders, Karazikar doesn’t live in solitude, rather it keeps its lair full of servants and dis...
For millennia, heroes have risen from the ranks of the noble Assassin Brotherhood to wage a silent war against the oppressive Templar Order. These masters of stealth and subterfuge have battled acr...
For this sale Scott Balmer created five surreal lands and then we divided them up into separate releases, so pick the version you want and receive 10 copies of that card for your deck.Art by Scott ...
At Secret Lair, we may disagree from time to time about our favorite cards, artists, or how to pronounce GIF, but we all agree on one thing—not enough Magic: The Gathering® art captures the captiva...
Look to the stars. Transcend the unknown. Illuminate answers hiding behind the veil of time. With art that feels torn from the pages of a modern spell book, the Tome of the Astral Sorceress lets yo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '