Set:
Marvel's Spider-Man
Type:
Creature — Human Mercenary
Rarity:
Common
Cost:
{2}{W}
At the beginning of combat on your turn, up to one target creature gains first strike and vigilanc...
Set:
Marvel's Spider-Man
Type:
Legendary Creature — Symbiote Villain
Rarity:
Common
Cost:
{4}{B}
Deathtouch{2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target...
Set:
Marvel's Spider-Man
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. I...
Set:
Marvel's Spider-Man
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant creatureEnchanted creature is a Citizen with base power and toughness 1/1. It has defender and los...
Set:
Marvel's Spider-Man
Type:
Legendary Creature — Mutant Villain
Rarity:
Uncommon
Cost:
{2}{B/R}
At the beginning of your first main phase, you may discard a card. When you do, targe...
Set:
Marvel's Spider-Man
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{B}{B}
Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules...
Set:
Marvel's Spider-Man
Type:
Legendary Creature — Human Rogue Villain
Rarity:
Uncommon
Cost:
{1}{U}{B}
Menace (This creature can't be blocked except by two or more creatures.)Wheneve...
Set:
Marvel's Spider-Man
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{B}
Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.Mayhem {3}{B} (You ma...
Set:
Marvel's Spider-Man
Type:
Creature — Illusion Villain
Rarity:
Common
Cost:
{1}{U}
Flying, vigilanceWhenever this creature attacks, mill a card. (Put the top card of your library i...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '