Set:
Multiverse Legends
Type:
Legendary Enchantment Creature — Demigod
Rarity:
Uncommon
Cost:
{B}{B}
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs...
Set:
Guilds of Ravnica Prerelease Promos
Type:
Enchantment
Rarity:
Mythic
Cost:
{4}{U}{R}
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spel...
Set:
Fallout
Type:
Land
Rarity:
Rare
Temple of Triumph enters the battlefield tapped.When Temple of Triumph enters the battlefield, scry 1. T: Add R or W.
All matches continue until one ...
Set:
Fallout
Type:
Land
Rarity:
Uncommon
T: Add CC. Activate this ability only if you control five or more lands.
"Pain clears the mind of evil thoughts and allows them to better compreh...
Set:
Fallout
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
Fear the glow, not the dar...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Creature — Dwarf Warrior
Rarity:
Uncommon
Cost:
{3}{R}
TrampleWhenever a creature an opponent controls dies, Gimli, Co...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Creature — Elf Noble
Rarity:
Uncommon
Cost:
{2}{U}
Whenever Elrond, Lord of Rivendell or another creature enters the b...
Set:
Double Masters 2022
Type:
Creature — Goblin Knight
Rarity:
Rare
Cost:
{1}{R/G}{R/G}{R/G}
TrampleOther red creatures you control get +1/+1.Other green creatures you control get +1/...
Set:
Commander Legends
Type:
Legendary Creature — Faerie Knight
Rarity:
Rare
Cost:
{3}{U}{B}
FlashFlyingWhenever you cast your first spell during each opponent's turn, look at the top ...
Set:
Assassin's Creed
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{1}{G}
When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '