Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Elf Shaman
Rarity:
Rare
Cost:
{4}{U}{R}
Whenever you cast a spell, you may put it on the bottom of its...
Set:
Dominaria United
Type:
Legendary Creature — Elemental Demon
Rarity:
Mythic
Cost:
{2}{U}{B}{R}
At the beginning of your end step, choose one that hasn't been chosen —• Draw a card....
Set:
Tarkir: Dragonstorm
Type:
Legendary Planeswalker — Ugin
Rarity:
Mythic
Cost:
{7}
When you cast this spell, exile up to one target permanent that's one or more colors.Whenever you ...
Set:
Edge of Eternities: Stellar Sights
Type:
Land
Rarity:
Rare
This land enters tapped.{T}: Add {B} or {G}.{1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with dea...
Set:
Kaldheim Prerelease Promos
Type:
Instant
Rarity:
Rare
Cost:
{1}{U}
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield ...
Set:
Starter Commander Decks
Type:
Legendary Creature — Dragon
Rarity:
Mythic
Cost:
{5}{R}{G}
Flying, trampleWhenever a Dragon you control attacks, it gains double strike until end of ...
Set:
Ikoria: Lair of Behemoths Prerelease Promos
Type:
Land — Island Mountain Plains
Rarity:
Rare
({T}: Add {U}, {R}, or {W}.)Raugrin Triome enters the battlefield tapped.Cycling {3} ({3...
Set:
Outlaws of Thunder Junction Prerelease Promos
Type:
Instant
Rarity:
Rare
Cost:
{G}
Spree (Choose one or more additional costs.)+ 2 — Mill four cards. You may put up to two creatur...
Set:
Edge of Eternities
Type:
Land — Mountain Plains
Rarity:
Rare
({T}: Add {R} or {W}.)As this land enters, you may pay 2 life. If you don't, it enters tapped.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '