A selection of undying Necrons, ideal for starting or expanding an army
A complete Combat Patrol force of 19 multipart plastic miniatures in one box
Save money compared to buying the cont...
Pre-orders ship on or after launch day 3/21/2026
17 plastic miniatures for Warhammer 40,000.
A key selection of Chaos Space Marines units, perfect for starting a new Night Lords-themed army or ...
The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are ...
17 plastic miniatures, representing a full Combat Patrol for Warhammer 40,000
A key selection of Space Marine units, perfect for starting a new Raven Guard army or expanding your existin...
Pre-orders ship on or after launch day 3/21/2026
17 plastic miniatures for Warhammer 40,000
A key selection of Chaos Space Marine units, perfect for starting a new Red Corsairs-themed army or e...
21 plastic miniatures for Warhammer 40,000
A selection of key Space Wolves units that make a complete force for Combat Patrol-sized games
Includes a Wolf Guard Battle Leader to command th...
A versatile selection of T’au Empire units, ideal for starting or expanding an army
A complete Combat Patrol force of 25 multipart plastic miniatures
Save money compared to buying the conten...
18 plastic miniatures for Warhammer 40,000
A selection of key Tyranid units that make a complete force for Combat Patrol-sized games
Includes a terrifying Parasite of Mortrex, tough Tyran...
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of ...
The White Scars favour lightning-fast assaults, closing ranks with their enemies before they have a chance to prepare, and then rushing away to strike the next foe. They employ bikes in far larger ...
22 plastic miniatures for Warhammer 40,000
A complete force for Combat Patrol-sized games
Start a new World Eaters army or expand an existing collection, and save money compared to buying the...
The Invasion BeginsThe Nachmund Gauntlet is the largest and most stable of the known routes across the Great Rift. Once a lifeline to deliver reinforcements to those cut off from Holy Terra, it is ...
A Warhammer Commemorative Series diorama only available while stocks last
Celebrate the 2024 holiday season with the mischievous mascot and his mates
Makes an ideal gift for the Warhammer...
A Warhammer Commemorative Series diorama only available while stocks last
Celebrate the 2023 holiday season with the mischievous mascot and his mates
Makes an ideal gift for the Warhammer...
A masterful commander to lead your Dark Angels army in battle
Wields the Sword of Secrets alongside his combi-plasma rifle, Lion's Wrath
Can wear the Lion Helm, or have it carried by his Watc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '