The White Scars favour lightning-fast assaults, closing ranks with their enemies before they have a chance to prepare, and then rushing away to strike the next foe. They employ bikes in far larger ...
22 plastic miniatures for Warhammer 40,000
A complete force for Combat Patrol-sized games
Start a new World Eaters army or expand an existing collection, and save money compared to buying the...
The Invasion BeginsThe Nachmund Gauntlet is the largest and most stable of the known routes across the Great Rift. Once a lifeline to deliver reinforcements to those cut off from Holy Terra, it is ...
A Warhammer Commemorative Series diorama only available while stocks last
Celebrate the 2024 holiday season with the mischievous mascot and his mates
Makes an ideal gift for the Warhammer...
A Warhammer Commemorative Series diorama only available while stocks last
Celebrate the 2023 holiday season with the mischievous mascot and his mates
Makes an ideal gift for the Warhammer...
A masterful commander to lead your Dark Angels army in battle
Wields the Sword of Secrets alongside his combi-plasma rifle, Lion's Wrath
Can wear the Lion Helm, or have it carried by his Watc...
The Terminator-armour clad leader of the veteran Deathwing
Exemplifies the austere power and killing might of the Dark Angels at their best
Armed with a relic of the Chapter known as the Swor...
Five elite veteran assault Terminators of the Dark Angels
A powerful and durable unit capable of shattering even the heaviest opposition in melee
Armed with heavy maces or power swords, and p...
Three melee-focused veterans for your Dark Angels
Skilled bodyguards for your heroes, or secretive questants who excel at assassinating enemy leaders
Cut down teeming hordes and execute power...
Silent and intense, watching constantly for any sign of weakness or heresy from their brothers, the Interrogator-Chaplains of the Dark Angels are not like the Chaplains of other Chapters. Every one...
The Lord of the Dark Angels defends the Imperium with his mighty blade and the Emperor’s Shield
Lion El'Jonson stands among the galaxy's finest combatants, capable of facing any foe
Lead your...
Monster-hunting elites
A swift and deadly addition to any Dark Angels army
Ornate bikes and armour make a perfect painting project
The Ravenwing Black Knights are the 2nd Company’s greatest...
Dark Eldar Khymerae The Warp-beasts called Khymerae are living proof of a Beastmasters’ skills as a spirit-hunter. Each Khymera is a denizen of the chaotic dimension known as the Empyrean, born fr...
Razorwing Flocks are possessed of an insatiable hunger for bone and they will fall upon their quarry with knife-sharp feathers and razored beaks, stripping flesh from frame in a hurricane of franti...
The Drukhari employ Razorwing Jetfighters to sow destruction and panic in the midst of the foe. No prey is fast enough to outpace these aggressive and consummately skilled fighter craft, for each o...
The Voidraven Bomber is designed to provide heavy support to Drukhari forces. This sleek, terrifying attack craft is capable of supersonic speeds while delivering a devastating void mine - a bomb t...
For a battle worthy of their finest offerings, the war covens of the Daughters of Khaine bring forth the greatest of their religion’s icons – the Cauldron of Blood. Mounted on iron-shod wheels, the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '