Customise your Blood Angels with extra accessories for infantry, Death Company, and vehicles
Heads, relics, and shoulder pads for different armours
Heavily personalise key squads, or spread Bl...
The depraved Drukhari are masterful marauders, despatching raiding parties to hunt down prisoners for the fighting pits, slaves to serve in their Dark City, or simply victims whose pain will satisf...
An essential guide to collecting and playing Skaven armies in Warhammer Age of Sigmar
Includes inspirational background material, 43 warscrolls, plus the rules you need to use them in matched pl...
An essential guide to collecting and playing Slaves to Darkness armies in Warhammer Age of Sigmar
Includes inspirational background material, 43 warscrolls, plus the rules you need to use the...
Knights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroy...
2 plastic war machines for Warhammer 40,000
Add destructive walkers to your Chaos Knights, Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters army
Oblite...
A powerful and aggressive starter army or expansion force for your Chaos Space Marines
A core selection of 35 multipart plastic miniatures
Save money compared to buying the contents individual...
An elite and versatile starter army or expansion force for your Chaos Space Marines
A core selection of 31 multipart plastic miniatures
Save money compared to buying the contents individually
...
Crown your collection with the ultimate Chaos Space Marine character.
Bring Abaddon to life with incredible detail drawing on three decades of lore and art.
Customise your model with a choice ...
Iconic Elites for Chaos Space Marines
Builds five Chosen with a massive variety of heads, weapons, and accessories
Lead the charge with veteran warriors, deadly in melee and at range
The power...
Add hellish Heavy Support to Chaos Space Marines, Thousand Sons, Death Guard, and World Eaters armies
A walking arsenal with a mighty cannon and loads of extra ranged options
This towering dae...
A gun-toting Heavy Support choice for Chaos Space Marines, Thousand Sons, and World Eaters armies
Blast foes with burning ectoplasma or mow them down with cannon shells
A nightmare fusion of m...
Bolster your army with a dedicated heavy weapons unit
Can be equipped with a flexible choice of anti-infantry and anti-tank firepower
A Heavy Support choice for the Chaos Space Marines faction...
A potent Elites choice for Chaos Space Marines, Death Guard, Thousand Sons, and World Eaters armies
Arm your Helbrute for different roles with a huge armoury of powerful weapons
Customise to y...
A cruel daemonic Flyer for Chaos Space Marines, Thousand Sons, and World Eaters armies
Harass foes with mouth-mounted guns
a hades autocannon or fiery baleflamer
Descend from the skies and r...
A powerful HQ choice for the Chaos Space Marines
A swift and durable character that is dangerous at range and at close quarters
Able to confound enemy war machines and siphon energy from vehic...
A vile conjurer who harnesses daemonic power for Chaos Space Marine armies
Strips the souls from enemy psykers with a staff of possession
Offer up allies as sacrifices in exchange for hellish ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '