Vendor: Games Workshop
Product Type : Warhammer
A vile conjurer who harnesses daemonic power for Chaos Space Marine armies
Strips the souls from enemy psykers with a staff of possession
Offer up allies as sacrifices in exchange for hellish might
Masters of Possession are Heretic Astartes psykers who specialise in channelling daemons into living hosts, bolstering their possessed brethren with empyric energies that strengthen and reinvigorate such tainted unions. In battle, they unleash daemonic energies upon the foe, ripping apart their souls to channel them to greater use.
This multipart plastic kit builds one Master of Possession, a potent Chaos Space Marine psyker. He's an intimidating figure, clad in sorcerous robes and trinkets, with flaming skulls and a daemonic helm decorating his armour. His horned staff of possession helps him to strip the very souls from his victims – especially deadly for enemy psykers – while the sacrifical dagger hanging from his belt is more often turned on unfortunate allies. The Master of Possession is an excellent choice for aspiring hobby champions, combining various textures such as cloth, bone, metal, and leather, along with flame effects for you to demonstrate your skills.
This kit comprises eight plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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