The rotting bowels of the Great Unclean Ones swell with pus and contagion, and within each such swelling there grows a tiny and malevolent Daemon called a Nurgling. As the Nurgling matures it feeds...
5 plastic miniatures for Warhammer Age of Sigmar
Add elite bloated warriors to your Maggotkin of Nurgle army
Hunt down and bring doom to enemy Priests and Wizards with pox-blighted weapons
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10 plastic miniatures for Warhammer Age of Sigmar
Add sweat-soaked, reeking infantry to your Maggotkin of Nurgle army
Hold crucial objectives and take down your foes with blighted blades and ...
The Malstrain is an insidious mutation of the Genestealer Curse. Experiments meant to create a vaccine against the xenos plague merely warped it into something new and terrible, an alien cancer tha...
A plastic miniature for Warhammer 40,000
Add the very embodiment of death to your Necrons army
Cut down swathes of enemies with a wicked-looking scythe
A magnificent centrepiece model that ...
Shards of the Void Dragon fill the air around them with a searing scream of distorted static. With a gesture they can unmake the war engines of the lesser races, dragging the resultant disintegrati...
Unlike their Necron masters, Canoptek Spyders never sleep, but while away the aeons servicing the structures of their Tomb World. Though the Canoptek Spyder is essentially an automated drone, it is...
Guardians of the slumbering Tomb Worlds
Horrendously effective at close range
Able to move through terrain completely unhindered
While a Tomb World slumbers, Canoptek Wraiths are its eye...
Unleash time itself as a weapon
A potent HQ choice for Necron armies
Equipped with an aeonstave or an entropic lance
Chronomancers are Crypteks who harness temporal energi...
Ghost Arks are often pressed into service as conventional transport vehicles, conveying reinforcements to some vital area of the battlefield, or allowing Necron forces to attack from an unexpected ...
An Elites choice available to the Necrons
Armed with six enmitic disintegrator pistols!
A close-range fire support unit
Hexmark Destroyers were once Deathmarks. Bursting f...
Unleash the techno-genius of Illuminator Szeras upon the lesser species of the galaxy!
Armed with an eldritch lance
a formidable weapon both at range and in melee
An HQ choice of...
The Necron Immortals possess the classic, intimidating skeletal-metal form of their race. Their elongated limbs are jointed with metallic bolts, they stand in an eerily hunched manner, and their he...
The legendary strategist of the Sautekh Dynasty, ready to lead your Necrons
Blasts opponents with the Staff of the Destroyer and a Gauntlet of Fire
Commands the power of the storm it...
Destroy enemies at a distance
Push-fit
no need for glue!
Includes choice of head and weapon
The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves fo...
A destructive Lord of War choice for a Necron army
Obliterate your enemies with esoteric weapons
Summon reinforcements through the eternity gate
Nothing is so emblematic of Necron implac...
A plastic miniature for Warhammer 40,000
Add a murderous brute to your Necrons army
Tear the living limb from limb with huge claws, and blast them with enmitic weaponry
Inspires nearby Dest...
The pre-eminent astromancer of the Necrons guides your army to victory
Strikes foes through warped time with the Staff of Tomorrow
Predicts the future, and then rewrites it to suit his scheme...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '