Unleash time itself as a weapon
A potent HQ choice for Necron armies
Equipped with an aeonstave or an entropic lance
Chronomancers are Crypteks who harness temporal energi...
An Elites choice available to the Necrons
Armed with six enmitic disintegrator pistols!
A close-range fire support unit
Hexmark Destroyers were once Deathmarks. Bursting f...
Unleash the techno-genius of Illuminator Szeras upon the lesser species of the galaxy!
Armed with an eldritch lance
a formidable weapon both at range and in melee
An HQ choice of...
The legendary strategist of the Sautekh Dynasty, ready to lead your Necrons
Blasts opponents with the Staff of the Destroyer and a Gauntlet of Fire
Commands the power of the storm it...
Unleash fear and mortal terror as weapons
A HQ choice for Necron armies
Devastate those foolish enough to not flee with an abyssal lance
Psychomancers study the science of...
Like an enormous mechanical spider, a Triarch Stalker looms over the battlefield with its multiple slicing limbs and devastating weaponry controlled by a high-ranking Triarch Praetorian. When a Tri...
Includes two units – one Troops and one Fast Attack choice available to the Necrons
Push-fit – no need for glue!
Necron Warriors can be built with a choice of head and weapon options...
Vulkan He'stan, the Forgefather of the Salamanders, strides into battle with the weapons of his Primarch in his hands. As the seeker of the lost relics of Vulkan, he is relentless in his quest, wil...
The spiritual leaders of their Chapters, Chaplains are awe-inspiring warrior priests who administer rites, preserve rituals and perform ancient ceremonies of initiation, vindications and redemption...
Perhaps the most advanced Dreadnought engine in the arsenal of the Great Crusade, the Contemptor Dreadnought fuses traditional technologies with arcane cybernetic lore. A powerful atomantic reactor...
Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of ...
The Kratos Heavy Assault Tank is based on an Ancient Terran pattern fielded during the Unification of Old Earth, redesigned after the Emperor's treaty with the Lords of Mars to serve as the spearhe...
6 plastic miniatures for Warhammer: The Horus Heresy
Add mobile heavy weapons platforms to your Legiones Astartes army
Comes with a choice of weaponry on the Rapier Carriers and cosmetic ...
Surround your Legiones Astartes leaders with a mighty Command Squad for Warhammer: The Horus Heresy
Chosen warriors with lethal wargear, clad in decorated MKVI 'Corvus' power armour
Proud...
6 plastic miniatures for Warhammer: The Horus Heresy
Add mobile heavy weapons platforms to your Legiones Astartes army
Comes with a choice of weaponry on the Rapier Carriers and cosmetic ...
2 plastic miniatures for Warhammer: The Horus Heresy
Add versatile stationary missile launcher platforms to your Legiones Astartes army
Protect your flanks and rear lines, and make room f...
2 plastic miniatures for Warhammer: The Horus Heresy
Add versatile, stationary weapons platforms to your Legiones Astartes army
Protect your flanks and rear lines, and make room for your ...
Heavily-armed and impressively armoured, the Leviathan Siege Dreadnought is an alternative development of the highly successful Contemptor design. These rare and mighty engines are prized by Astart...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '