32 brutal Chaos Warriors for games of Warhammer: The Old World
Form ranks of armoured butchers, equipped with shields or paired weapons
Assemble a ruinous horde or several smaller units, eac...
A dark wizard for use in games of Warhammer: The Old World
Strip flesh from your foes or cause units to burst into flames
Unleash the Winds of Magic in the name of your dark masters
Chao...
Send in the unrelenting champions of the Dark Gods to overwhelm your foe.
Build the core of an army and save money compared to buying the kits individually.
Versatile plastic models allow yo...
A plastic character for Warhammer: The Old World
Add an indomitable warrior to your Wood Elf Realms army
Take down even the toughest of foes with the armour-piercing Spear of Talsyn
Support...
20 plastic miniatures for Warhammer: The Old World
Elite infantry for your Wood Elf Realms armies
Hold the line and drive back your foes with lethal Asrai spears
Can alternatively be built ...
32 plastic miniatures for Warhammer: The Old World
Add flexible archers to your Wood Elf Realms army
Rain arrows from deadly Asrai longbows down upon your enemy
Can alternatively be used to...
12 plastic miniatures for Warhammer: The Old World
Flexible and skillful light cavalry to your Wood Elf Realms army
Decimate your enemies with versatile Asrai longbows before riding in and fi...
62 plastic miniatures for Warhammer: The Old World
Cavalry, elite troops, and loads of archers for your Wood Elf Realms armies
Build an army and save money compared to buying the kits individ...
Pre-orders ship on or after launch day 2/21/2026
A Warhammer in-universe background book, written by Darius Hinks
Discover the Six Holy Principles, as well as details about the organisatio...
The Sorcerers of the Thousand Sons command their troops with the skill of a puppet master, moving them across the battlefield like so many pieces on a board only they can see. Rubricae, both clad i...
10 plastic miniatures for Warhammer 40,000
Add a reliable core to your Thousand Sons army
Relentlessly march across the battlefield to claim key objectives
Easy to customise with interchang...
Scarab Occult Terminators fight with all the merciless skill they did when they were the living bodyguards of Magnus the Red. They strike into the heart of the enemy, arriving via sorcerous telepor...
2 plastic miniatures for Warhammer 40,000
Add heavily armed battle automata to your Thousand Sons army
Blow your enemies apart with hellfyre missile racks and warpflame weapons
C...
15 plastic miniatures for Warhammer 40,000
Unleash psychic devastation on your foes with a sorcerous Thousand Sons army
Start a new army, or expand an existing collection, and save money comp...
Lictors are a sinister adaptation of the Tyranid Warrior bioform, specialising in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey...
Gargoyles are often the first wave of a Tyranid swarm to be seen in battle. Thus a Tyranid attack is preceded by the beating of thousands of membranous wings as Gargoyle Broods descend upon the foe...
A terrifyingly powerful leader-beast for the Tyranids
A powerful psyker, able to wield a number of deadly bio-weapons
Can be assembled with or without wings or as the Swarmlord
Hive Ty...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '